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Chris Klimont Jr

 

 

Application Developer and Data Manager
Objective
EDUCATION​
  • Apply attention to detail and problem-solving skills to independently resolve complex and unique issues.

  • Utilize computer and mathematical skills to interact with and manipulate stored data to find the most efficient and profitable avenues.

  • Expand knowledge of useful software applications to more effectively accomplish internal and external goals.

PROJECTS

DeVry University, Addison, Illinois                                                      October 2013

            Bachelor of Science in Game and Simulation Programming.

            GPA: 3.85, Dean's list

SKILLS
  • Antarctic Dark Ages (Flash game)

    • Assumed lead role to expedite and enhance overall group project.

    • Designed and developed the HUD, menus, and shop.

    • Programmed UI and player save framework

    • Improved art assets

  • Senior Project (Unreal simulation)

    • Improved HUD and UI from previous team with similar code style.

    • Regularly collaborated with client to fully meet client’s expectations.

    • Followed client's view of the simulation.

  • Virtual Library​ (C# Windows Form)​​​

    • Designed and developed as a personal project​ open to the public
    • Emphasized expansion of program functionality to be more dynamic and multipurpose
  • Space Shooter (DirectX game)

    • Designed and developed shooter game in C++ DirectX.

    • Modified sounds and graphics.

  • MEP Utilities (C# Windows Form add-ons for Revit)

    • Programs developed to give added functionality and speed to BIM model construction.

CONTACT ME

Software

  • Visual Studio

  • Revit

  • Excel

  • PowerPoint

  • Word

  • Dreamweaver

  • Windows

Programming

  • C++

  • C#

  • Javascript

  • Unrealscript

  • DirectX

  • HTML

  • CSS

  • Lua

  • JQuery

  • SQL

  • Python

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